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- Game: Warcraft II
- Title: Sanctuary
- Scenario: Secrets of Azeroth: 2
- Filenames: Sanct.pud (1 player)
- Sanct.txt (this file)
- Author: Terence Park
- Address: 4, Douglas Road, Briercliffe,
- Lancs, UK, BB10 2JQ
- Playmode: Strategic
- New sounds: None
- Editor used: War2edit.exe
- Map base: None
- Map size: 128 x 128
- Credits: Tony Stacey for play testing
- Build time: Ten hours
- Game notes: This is a custom scenario designed for use in
- Warcraft II. The scenario is set towards the end of the first
- war of the humans and orcs, and accordingly is
- anachronistic in that the game engine of Warcraft
- II allows the development of artefacts etc. which
- only become available during the course of the
- second war of humans and orcs, however...
-
- Description:
- Sanctuary
-
- It has been five days since the sacking of the hidden city, you
- curse the feckless citizens who fled the onslaught of the orkish
- hordes. After the rout you fell in with a knight and a footman,
- old drinking companions of your father. You have so far escaped
- the reach of the orc bands and your manservant informs you that
- these swamps are the vicinity of a reclusive church sect,
- established centuries ago.
- Your manservant advises that you may find sanctuary with the
- church. However your fathers companions, convinced that a refugee
- boat has come this way, argue boldly in favour of recruiting an
- army to rise up and smite the orcs before their full strength
- arrives. And you, you guess that any refugees are more trouble
- than they are worth, in all probability they will have hidden
- themselves hoping that the orcs may overlook them. An old scout
- tower looms nearby and you consider your options
-
- Copyright permission: You may distribute the associated PUD's
- provided this TXT file is included intact.